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Venator – The Shadow of the Wilds

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Venator, the Shadow of the Wilds, was born beneath a celestial event fortold to change the very course of nature. Emergeing from an edd dark as night, veined with motlen laval, Venator became the guardian of the forest, mastering the laws of hunt and survival.

The mere presence unsettled even the bravest hunters who dared venture into his realm, dimming their courage and clouding their senses with primal fear. Ledgends of Venator, whisphered in hushed reverence around campfires, tell of a dragon whose attacks are swift and devastating, striking twice in the blink of an eye, and whose fiery breath scorches the earth and melts armor.


Gameplay Details

Venator, the Legendary Warrior, is an aggressive physical damage dealer who turns Basic Attacks into repeated follow-up strikes. He becomes increasingly lethal once he gains Double-Strike. His kit is built around chaining multiple instances of Physical Damage, and punishing Hunter dragons. As combat progresses, his Command potential rises giving him more chances to convert basic attacks into additional burst damage that can rapidly wear down his targets.

Venator thrives in aggressive team compositions, teams that can maintain offensive momentum and allow him to attack consistently. Once his Double-Strike windows begin and his low-health execution tools come online, he is a force to be reckoned with. His damage output is almost entirely reliant on basic attacks, however, so any opposing army that can interrupt his momentum with Stagger may be able to gain an edge on this ferocious dragon. 

When playing with Venator

  • Keep him attacking.
    • Venator’s value comes from repeatedly converting Basic Attacks into extra damage.
  • Exploit Double-Strike windows.
    • His output spikes dramatically once Double-Strike begins triggering reliably.
  • Pressure damaged enemies and Hunters.
    • He is especially strong at finishing low-troop targets and punishing Hunter archetypes.

Abilities

Take note of the following Commands and Habits and use them to your advantage!

Command: Feral Strike

Each Round

  • After each Basic Attack, deal 2 instances of Physical Damage to 1 enemy in any lane.

Rounds 4, 6, 8

  • After each Basic Attack, chance to gain Double-Strike.

Habits

Habit 1: Hunter’s Bane

  • Start of Combat: Reduce Intelligence (enhanced by your Strength) of 1 enemy in any lane (prioritizes Hunters).

Habit 2: Dragon’s Might

  • Start of Combat: Increase your Physical Damage Dealt until the end of combat.

Habit 3: Feral Precision

  • Feral Strike gains.
  • Each Round: After each Basic Attack, deal Physical Damage to the enemy with the fewest troops.
  • Rounds 4, 6, 8: Chance to gain Double-Strike is increased.

Habit 4: Armor Break

  • Start of Combat: Increase the Physical Damage Received (All) of 1 opposing enemy until the end of combat.

Habit 5: Desperate Ambush

  • Each Round: If you are below 50% Troop Capacity, deal Physical Damage to 1 enemy in any lane (prioritizes Hunters). Additionally, there is a chance to afflict the target with Overwhelm for 2 rounds.
  • Overwhelm prevents the target from using Active Commands.

Affinities

  • Spears: Positive
  • Cavalry: Neutral
  • Shields: Positive
  • Archers: Neutral
  • Siege: Neutral

The Dragon Pit

Visit the Dragon Pit, and learn more about the Abilities, Habits and Commands of other Dragons!


A Guide to Dragons

Caring for one’s dragon is a remarkable feat. Over many years of training, Elder Angar had learned the secret arts of hatching that had been closely guarded by only the most trusted in Targaryen service. Now he passes that knowledge to you.

Want to learn more about how to improve all your dragons?  Dive into detail about how to hatch and grow your dragons to become formidable foes throughout the seven kingdoms through our Guide to Dragons!