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Smoketail – The Veilflame

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Smoketail, the Veilflame, has transcended the simple art of concealment. No longer content to shroud battlefields in smoke, she weaves entire illusions—phantom valleys, false armies, ghostly cries—to unmake her foes before the fight begins.

When Lord Wendryn’s host marched on Hornwood, they found the land twisted by visions: familiar woods turned to ash, kin whispered from the trees, and every path led only to confusion and fire. None who entered emerged unchanged. Smoketail does not roar—she unravels. Her illusions beguile, her smoke deceives, and those caught within rarely know truth from trap until it’s too late.

This Dragon is only available to claim upon entering the campaign: The Dragons Divide!


Gameplay Details

Smoketail is a dangerous Epic Hunter who specializes in dismantling compromised enemies, having a particular taste for Champion dragons. 

Her kit blends steady Fire damage with self-preservation. Smoketail excels at identifying Weakened prey, suppressing their Tactical and Fire output, and reducing key stats before finishing them off with Fire damage and a devastating anti-Champion payoff. 

Smoketail thrives in teams that can help spread Weakened or otherwise soften key enemy targets for her to exploit. She is strongest against lineups that depend on Champions, as she can turn those resilient threats into liabilities over time. Smoketail fills the role of an anti-Champion Fire predator, a survivalist dragon that uses selective punishment to unravel enemy armies.


Abilities

Take note of the following Commands and Habits and use them to your advantage!

Command: Hunter’s Wrath

  • At Level 16+ and deployed in the Vanguard:
  • Increase your Fire Damage Dealt.
  • Increase the Strength and Initiative of the ally deployed in the Right Flank.

Habits

Habit 1: Ashen Phantom

  • At the start of each round, reduce the Tactical & Fire Damage dealt a percentage of all enemies afflicted with Weakened until the end of the round. If the enemy is a champion, increase the effect. 

Habit 2: Ember Snare

  • Each Round: Chance to reduce the Initiative and Intelligence (enhanced by Instincts) and afflict Burn on 1 Enemy in any lane for 2 rounds (prioritizes the Left Flank). Burn deals Fire Damage to the target each round 

Habit 3: Unraveled

  • At the start of each round, for each enemy that is Weakened, reduce the Intelligence, Instincts, and Initiative (enhanced by INT) by 3 enemies in any lane until the end of the round. If the Weakened enemy is a Champion, increase this effect. 

Habit 4: Backdraft

  • At the start of combat, increase the Fire Damage Received of 1 opposing enemy.

Habit 5: Champion’s Scourge

Veilflame gains:

  • Rounds 3, 6, 9: Deal Fire Damage to 3 enemies in any lane. Triple this damage vs enemy Champions.

Affinities

  • Cavalry: Neutral
  • Shields: Neutral
  • Archers: Neutral
  • Siege: Neutral

Stat Ratings

  • Strength: Average
  • Intelligence: High
  • Instincts: Low
  • Speed: Average
  • March Speed: Moderate

The Dragon Pit

Visit the Dragon Pit, and learn more about the Abilities, Habits and Commands of other Dragons!


A Guide to Dragons

Caring for one’s dragon is a remarkable feat. Over many years of training, Elder Angar had learned the secret arts of hatching that had been closely guarded by only the most trusted in Targaryen service. Now he passes that knowledge to you.

Want to learn more about how to improve all your dragons?  Dive into detail about how to hatch and grow your dragons to become formidable foes throughout the seven kingdoms through our Guide to Dragons!